District of Scholars

DISTRICT OF
SCHOLARS
“The River divides. As surely as the
clothes upon our backs, the wealth
inside our purses, and the weight of our
family names. We must all learn to cross
these rivers one day.”
—Vinthus Tralento
Location: Northernmost end of the South
Ward.
Neighborhoods: Middle-class with some
upper-class.
Common Businesses: Alchemists, artists,
bookbinders, churches, copyists, glassblowers,
healers, inns, mapmakers, scholars, theaters,
taverns.
Watch Presence: Moderate (Day); Low
(Night)
Things to Remember: The District of
Scholars is one of the newer city districts. It is
funded by the wealthy, and most of its buildings
are made of stone and decorated with murals
and bas-relief carvings.
The district is home to a number of private
libraries, theaters, art galleries, and houses of
academia, that attract all manner of sages,
scholars, artists, poets, and other men of higher
learning. A number of small parks and gardens
are also scattered throughout.
Think philosophers holding class in public
squares, men and women hurrying back and
forth with bundles of scrolls, and street side
poets stopping to transcribe an inspired verse.
Gosling Theater
This three-story theater is famous for its
social, political, and even religious satires.
These performances have come under fire in
the past from angry nobles and religious
officials, but the theater has the full support of
the public and has been able to weather all
controversies. The theater’s mascot, known as
“Gozzy the Goose”, is a brash performer named
Devan Bradberry who dresses as a goose and
gets into mischief in different parts of the city.
House of Albritton
This well-kept tavern/inn is frequented by a
younger crowd of scholars, minstrels, and
students. The first floor contains an open
taproom, kitchens, and several small private
meeting chambers. The second floor contains
private sleeping chambers. The House of
Albritton serves Good quality meals. The tavern
hosts open stage nights where aspiring
minstrels and poets can recite their works and
be judged by their peers.
Tower of Winds
This innocuous-looking four-story building
belongs to a group of scholars known as the
Society of Winds whose stated mission is to
measure the strength of air circulation in
various parts of the city during different times
of the day, month, and year.
The first floor contains private sitting rooms,
a dining room, kitchens, and a display room
containing fans, pinwheels, flags, and sails from
all over Amherth. The second and third floors
contain private members’ chambers. The fourth
floor houses the society’s elderly headmaster,
Bryan Sturlaker.
The Society of Winds is actually a front for
the White Wizard’s Guild of Dolmvay (see
below) with hidden laboratories and secret
libraries located in an extensive complex
beneath the tower.
Dyson’s Delve
This cramped basement shop is packed with
book-lined shelves, stacks of old scrolls, map
collections, regional atlases, adventure logs,
and random scribblings. A secret entrance to
Dolmvay’s sewers is believed to be hidden
behind the clutter. Various maps can be
purchased from Dyson the Cartographer who
sleeps on a pallet in a dark corner of the room
and almost never leaves the shop.
Cathedral of St. Mincival
the Grand
St. Mincival was a charming performer who
was known for his skill with a lute, his bravery,
and his ability to see the kindness and beauty in
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all men. The Cathedral of St. Mincival is a
converted temple of the Love Goddess Jesil that
was built on the site long ago. It consists of a
rectangular stone hall whose roof is supported
by stone columns. Various entertainers perform
in front of the church and in the park across the
street in the hopes of receiving donations or
patronage.
Theater of Bertollo
The Theater of Bertollo is an open
amphitheater built upon a grassy hill. The
theater hosts several festivals throughout the
year as well as biweekly plays, acrobat shows,
and other performances. The Theater of Bertollo
was the site of a gruesome massacre when a
rogue adventuring company named the Talons
Three beheaded and staked the members of a
popular acting troupe called the Night Wives
during one of their more risque performances.
The Talons Three then fled the city and have
not been seen since.
Library of Torbett
Master Torus Torbett was an eccentric
historian who spent much of his life acquiring
books, copying scrolls, and recording ancient
legends down on paper. After his death, he left
instructions that his collection be open to the
public and that it remain in a disorganized
state.
The library is a cramped collection of shelves,
tables, and private rooms spread throughout
two floors above ground, with an extensive
cellar below that is rumored to contain secret
hidden chambers. It is frequented mainly by
scholars, curious adventurers, and agents of the
church who occasionally comb through the
haphazard mass of written works in search of
heretical documents.
Halls of Learning
The Halls of Learning are a private collection
of named buildings where various subjects and
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fields of study are taught and discussed. The
halls are located close to the Library of Torbett
in what many consider to be the Academic
Quarter.
A recent petition started by several
prominent scholars is asking for the city
treasury to back funding for a consolidated
university centered around the Halls of
Learning, but the proposal has yet to be
brought before the Duke.
Tenkar’s Tavern
Tenkar’s Tavern is a well-kept tavern that is
frequented mainly by scholars, adventurers,
and reputable demihumans. The Tavern has
become a haven for amateur creative types,
with nightly songs, stories, games, giveaways,
and poetry readings being common forms of
live entertainment.
The first floor contains an open taproom,
kitchens, and several private meeting rooms,
with a stable out back and a cellar below.
Tenkar’s Tavern serves Good quality meals. It is
owned and operated by a red-bearded dwarf
named Tenkar the Barkeep who resides in an
apartment above the tavern.

District of Scholars

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